(This may be an RTFM kind of question, but I’m coming up short… my apologies if so)
The old, non-JSR JOGL 1.1 had a prototype like this:
public void glDrawElements(int mode, int count, int type, <type>[] indices)
The non-Buffer prototype for glDrawElements
in the JSR231 version looks like this:
public void glDrawElements(int mode, int count, int type, long indices_buffer_offset)
What buffer does indices_buffer_offset
refer to? How do you pass the index array?
Thanks,
Simeon