Hello!
I know a ways how to use Java2D, still, i dont know what ways to avoid,
as i want my Applets to be fully playable, also with Nettops.
I would like to use animations and scales and rotates, still this is very slow on Nettops.
What ways there is to avoid this slowness ??
Should i use large number of spirtes instead of Java2D rotating.
Should i skip Java2D.Transparency ?? Maybe a large number pre ready and partly transparent sprites ??
Should i skip Java2D.Scaling ?? Should i drop the use of scaling and build my sprites calculated from screen height for every user ??
Should i use directwriting for bufferedimages ??
What kind of ways there is to make Java Applets work like a flash on Nettops ??
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Thanks,