Hello! Can someone help me understand how one can upgrade to the latest version of lwjgl3? I’ve tried to follow several online guides however they all seem to be outdated. I feel like there is an easy way to do it via the gradle file, but I’m not quite sure on what I need to do. Here is the current structure of my gradle file:
buildscript {
repositories {
mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
jcenter()
}
dependencies {
}
}
allprojects {
apply plugin: "eclipse"
apply plugin: "idea"
version = '1.0'
ext {
appName = "Game"
gdxVersion = '1.9.4'
roboVMVersion = '2.2.0'
box2DLightsVersion = '1.4'
ashleyVersion = '1.7.0'
aiVersion = '1.8.0'
}
repositories {
mavenLocal()
mavenCentral()
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven { url "https://oss.sonatype.org/content/repositories/releases/" }
}
}
project(":desktop") {
apply plugin: "java"
dependencies {
compile project(":core")
compile "com.badlogicgames.gdx:gdx-backend-lwjgl3:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
compile "com.badlogicgames.gdx:gdx-tools:$gdxVersion"
}
}
project(":core") {
apply plugin: "java"
dependencies {
compile "com.badlogicgames.gdx:gdx:$gdxVersion"
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"
compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
}
}
tasks.eclipse.doLast {
delete ".project"
}
I seem to have gotten lwjgl3 to work, but I’m not actually sure if it’s currently up to date? I’m able to create a lwjgl3 object inside of my DesktopLauncher as such:
public class DesktopLauncher {
public static void main (String[] arg) {
Lwjgl3ApplicationConfiguration config = new Lwjgl3ApplicationConfiguration();
new Lwjgl3Application(new Game(), config);
}
}
However overall I’m a little confused about lwjgl because lines such as this,
Gdx.app.log("LOG: ", "LWJGL Version " + Version.getVersion() + " is working.");
lead to a nullpointerexception, so I’m assuming my lwjgl import isn’t actually there. Any pointers would be greatly appreciated!