How to store entities to render? [was: Hmm..]

Well i was wondering…for a mmorpg how would you store all your entities to render?

edit:
i am indeed referring to the client

That depends on the number of entities you need to render. If it’s a lot, you probably want to group them by location for faster culling. If it’s not many at all, an ArrayList will probably work great.

I imagine it’s the same as for a single player RPG except that there’s probably more entities. This is something that would be handled on the client computers. I imagine the server would handle things like ai and processing the players’ actions, not rendering.

and im referring to the client…lol