how to render reddish hot object e.g. pipe in java3d

hi all

can any one help me in rendering reddish hot object in java3d

i want to know how can i do that

i tried with fog but cud not do that

thanx

What you really need is for the object to itself be a light source, thats what your trying to sim,ulate-- a red glow.

Without radiosity though you’ll probably have to fake it. Id suggest an invisible red light either coplanar to the polygon or “behind” a translucent polygon . Ther may be better cheats, this is just off the top of my head…

Bene thinking about this a bit.

You might be able to visually fake a “glow” with a mostly-transparent object shaped like the glow. A simnialr exampel of this are the light-shaft objects in NWN.

In general i sugegst yous earch the OGL literature foir how this has been afekd in the past. In general any OGL trechnique that doesn t reuire multi-pass rendering is doable in J3D.