Hey!
I have a problem that i dont really know how i can get around, and at the moment i have a quite clumpsy way to solve it.
The thing i want to accomplish is to be sure that all the graphics that the screen is about to render really is “loaded”, as it is now, sometimes all the gfx aint showing when i start the game, this is really painfull to see, and really not something that i want to have in the finished game.
So…
Is there a way to make a loading screen that can feel when all the gfx is loaded into memory, so that I can be sure that the screen will render all elements when i enter it?
Now i make the system sleep 1-3 secs, this works most of the time, but sometimes its just annoying, a neater way would be that the game knows when all the gfx is loaded and dont wait a sec longer that nececery.
As you might be able to see, im pretty new to game programing in general, so all your tips and trix will be most helpfull!
Thanx