I’ve tried several different loaders but with little success. Only some seem to work with the .wrl files I’ve created and, when they do, I can’t get any textures in. The loader I was using was the one available at: http://www.cybergarage.org/vrml/ which loaded the models but no textures or anything… I tried another one that worked but wouldn’t work for MY vrml files. I also tried the XJ3D but, had trouble making it work and I gave up (I didn’t download cygwin like the installation instructions tell you to - I just tried extracting jars and importing the packages created by them). I’m creating my .wrl files from some .flt models that I have using 3Dexploration. There are many options to set when exporting to .wrl and, I think they have an effect on whether the model will end up with textures or not… I have tried many combinations but, I mostly export as VRML 2.0 files with texture and pixel coordinates but nothing else.
–> Does anyone know of a VERY EASY, VERY STRAIGHTFORWARD, VERY SIMPLE way to import a .wrl (or .wrz) model into a Java3D scenegraph (i.e. what loader to use and how EXACTLY to make it work properly including the textures and such.) and what is the PROPER way to export to .wrl?
THANK YOU VERY MUCH in advance…