Is there a way to get a list of the triangles that make up a Sphere? (Yes, I realize that I have to not-share geometry, if I don’t want the triangles for EVERY sphere :))
I’m actually trying to decompose a sphere that’s in my scene, and do effects with the triangles that made it up. Think like an explosion – so I want to remove the “Sphere” object, and replace it with the however-many-triangles objects, then have them move outward from the center and rotate.
Sure, I could do this all “by hand” – I was just curious if there was some way to get the J3D API to hand me all the bits, pre-made.
Thanks!