Hey guys,
Right now I’m using the ASE loader to load my model because of its great feature to support pivot points. But the thing is that my graphic artist has lot of problems just working with textures and being able to use materials.
I saw that the OBJ loader supports materials but I can’t load the model exported from 3DSMax. What are the options that I should check/uncheck when exporting to OBJ in 3DSMax.
I get this odd error when trying to load the model:
java.lang.ArrayIndexOutOfBoundsException: -509
at java.util.ArrayList.get(ArrayList.java:326)
at org.xith3d.loaders.obj.VertexList.get(VertexList.java:33)
at org.xith3d.loaders.obj.FaceList$Face.configure(FaceList.java:230)
at org.xith3d.loaders.obj.FaceList.build(FaceList.java:172)
at org.xith3d.loaders.obj.Group.build(Group.java:27)
at org.xith3d.loaders.obj.Group.build(Group.java:30)
at org.xith3d.loaders.obj.OBJLoader2.load(OBJLoader2.java:279)
at org.xith3d.loaders.obj.OBJLoader2.load(OBJLoader2.java:207)
at org.xith3d.loaders.obj.OBJLoader2.load(OBJLoader2.java:194)
at org.xith3d.loaders.obj.OBJLoader2.loadScene(OBJLoader2.java:165)
at org.xith3d.loaders.obj.OBJLoader2.load(OBJLoader2.java:128)
at ase.AseTransformGroup8.<init>(AseTransformGroup8.java:81)
at ase.AseTransformGroup8.main(AseTransformGroup8.java:65)
Anyone has clue?
Thanks