how to do wireframe, no fill

Hey all,

When drawing QUADS, is there a way to make it draw like a wire frame instead of filling in the quadrilaterals?

gl.glBegin(GL.GL_QUADS);

gl.glVertex3d(vertex.getX(), vertex.getY(), vertex.getZ());

gl.glEnd();

Any help much appreciated.

Will

http://www.mevis.de/~uwe/opengl/glPolygonMode.html

Cas :slight_smile: