I have this issue when I go into fullscreen exclusive mode. I’m creating several textures in my app. After I exit the app, and it attempts to close down, sometimes my screen does not go back to the desktop. Sometimes it just displays what looks like a dump of some of the textures stored in Video RAM. However, sometimes it does go back to the desktop just fine. Is this perhaps a driver issue? Or is there something that I should be doing in order to clean up the Video RAM upon exiting?
Thanks!
-sTyLeS
Sounds like a classic driver bug to me - particularly if you also get it going the other way too - junk on screen for the first frame until you’ve managed to get a display loop running.
I’ve never gotten it the other way…I’ve never had junk display within the app itself.
Sometimes when this happens, some of the textures displayed on the screen aren’t even from the current app I just left…they’re from a different one that I ran 10 minutes ago and it must still be existing in video memory.
When this happens, the screen appears to be locked up, but if I cycle the LCD on the laptop (open and close the laptop) it returns back to the desktop.