Hi all,
I am wondering, what is the best (most performative and good results) way to apply some basic graphic manipulations like Brightness, Contrast, Noise etc. to a rendered image in OpenGL?
Thanks!
Hi all,
I am wondering, what is the best (most performative and good results) way to apply some basic graphic manipulations like Brightness, Contrast, Noise etc. to a rendered image in OpenGL?
Thanks!
Using GLSL (shaders).
GLSL can do this faster and nicer then Java2D
See here:
Thank you!
I’m guessing from your name you watch Grimm?
Sorry, I have not watched it yet, so any reference must be unintentional
On that note @deepthought, I’ve always wondered whether your name is actually a reference to Douglas Adam’s Hitchhiker’s Guide…?
Probably the name is from the famous computer that could play chess very well?
Deep thought & deep thought blue
Well I was wondering whether it was from that or from Hitchhiker’s.
Hitchhiker’s guide, yes.