I’ve been working on a jogl engine that, hopefully, has the capability of being quite extensible. However, I’m lazy so I’m just doing enough extra implementation to get stuff for some other projects working. I did some benchmarks and was wondering if anyone with any experience knew whether or not they were actually good:
My computer: intel duo core2 2.2 ghz macbook pro, 2 gb ram, geforce 8600 mt
My engine rendering 10000 identical cubes (based off of the same vbo’s): 20 fps
xith3d rendering 10000 cubes with vbo optimization flag set (all using the same GeometryArray): 6 fps
I’m not a master at all with xith3d, so I could just be screwing it up.
If 20 fps isn’t very good, I may just switch to xith because of it’s huge feature set, but hopefully the world’s opinion will show otherwise