when a new character/player enters a zone, what method does the server take to send all the players info? Does it send just whats needed for graphics: locational data, image etc…or does it also send hit points, weapons items/objects, monies…etc…
I am trying to decide whether to put some vars in for shields, hullpoints, weapons power and damage or acutally have a weapons object, shield object, cargo object that extend a base ship component. Do I send the data to build them when player enters sector or send objects of them, etc…
M