As a developer with only very basic skills in 3D modeling I’m having some difficulties working with the models. Implementing loaders and adding loaded 3D models to my JOGL-application is no problem, but changing the model so that it fits my needs tends to be very difficult. Anything that has to do with game content (models, textures etc.) seems to be the most difficult thing to do. My question to all of you is basically; How do you work with 3D Models?
Since I lack any skills in 3D modeling I would appreciate any tools, sites, hints etc., that would ease the adaption of existing models for my own needs. Do you have a favorite 3D modeler that is very easy to use for simple editing? Did you you find a set of good tutorials for creating game content? Do you have a friend who is very good at 3D modeling and that would like to help out?
I’ve been using Blender for exporting models to Collada-format, but that is about it. Currently, I’m trying to adapt the Duke model (https://duke.dev.java.net/models/index.html) to fit into my game. Basically, I want to lower the arms and add a very simple cannon/gun in its hands (a simple tube would do it).