how do you guys make in 2d games message dialog box like joptionpane

I’m curious, but how do you guys make dialog box (like JOptionPane) in 2d games for example in slick2d ?
I would like to have confirm and message dialog, to pop up on some of the actions.
Are there any examples ?

In libgdx:


new Dialog("Some Dialog", skin, "dialog") {
	protected void result (Object object) {
		System.out.println("Chosen: " + object);
	}
}.text("Are you enjoying this demo?").button("Yes", true).button("No", false).key(Keys.ENTER, true)
	.key(Keys.ESCAPE, false).show(stage);

Alright, that class is comes from libgdx http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/scenes/scene2d/ui/Dialog.html
However, did anyone ever make himself a class Dialog ?

I mean honestly, you just need to do it. There’s no standard way of doing it. As a programmer you should be able to take problems and solve them, so solve this one!

Honestly, I just made it. :slight_smile: