Hi all.
Currently Im working on walk-in-a-maze applet using Java3D library. (Please imagine First Person Shooting game without shooting Thats what my applet is all about)
The problem I have with my code ( or with Java3D?) is that my applet lags once in 3-5 sec.
The applet runs@70+FPS, and Im satisfied with that result, but it looks like running @15FPS or fewer because of the lag.
I tried everything I can come up with; eliminating creation of new objects with in every methods called up per frame, reducing the number of Shape3D I use, I even removed all textures away.
For all the thing Ive done, Im yet to find any improvement.
Is this the normal case in Java3D, or is there anyway to get rid of those annoying lags?
Thank you, experts, in advance.