Here are a couple of things you might want to fix as well:
When you restart the level the sound keeps playing. To reproduce: press B button and hit Restart while still holding B. The level will restart. Release B - sound keeps playing.
When I’m holding the phone/tablet upside down (I have to because it’s charging and I’m in bed and the cable is too short ) it would be nice if the screen turned as well. Doing this is a simple, just add this line in AndroidManifest.xml:
I love it love it love it!
I showed it to some friends and got really hooked with it!
You should be really proud
its a fun, simple, lovely, and brillant game.
A critic? mmm I havent tryed the last update, but maybe some ambient or instrumental music?
Also, i would have no problem if you add some ads on the pause dialog, and main menu.
Ah, also too, a splash screen i think it could add some more seriousness/profesionalism, if thats what you want.
The main reason there isn’t any music is that I haven’t found any fitting music released under a suitable Creative Commons license. If I manage to locate that I will add it.
I think I am going to leave this one ad free. Comments like yours is reward enough.
I’ve always thought that a splash-screen should be very minimalistic, it should spend zero time loading things for itself and essentially only be the required wait until resource are loaded. But since my game have a fairly limited number of users I also thought I should pay attention to their opinions, so I added stuff both to the splash-screen (as per your suggestion) and also the menu screens.
And I must say I think it looks a lot more polished. Maybe the menus look a bit cluttered now but I still like it better than what I had before.
I’ve just pushed out version 1.7 (or the scanevaro update as I like to call it ;)), if you have time; update your version and let me know what you think.
On an un-related note; how far into the game have you gotten?
The new UI options are great. And I wouldn’t mind too if you added some ads here and there.
I still find it quite a fun game even though I still can’t manage to solve that level.
Cool I am glad they helped. Yeah I know what you mean, Ads done right can be Ok, but done incorrectly (and I think many games does it badly) can ruin a game I think.
Thanks, as a reward I’ll let you feast your eyes on the new menu screen :
Tantalizing with that key in the corner, no? What does it do? What does it open? ;D
Thank you! I’m glad you liked it and I really appreciate you taking the time to tell me so.
It’s just done based on time, but the limits for each star is individual to each level.
You need to finish all the levels in the previous chapter.
Fair point. I thought that it was obvious that you had to complete chapter one to see chapter two, as that is how the levels work (you have to finish level one to unlock level two), but for the stars it’s a little bit more obscure, and I have gotten the same comment from other users.
I don’t know a good way, short of telling you at the end of the level “if you had been 1.2 seconds faster, you would have gotten two stars”, to indicate this though. If I figure something out I’ll add it, unless you’ve got a suggestion?
I finished all levels without any star -> I wasnt able to play chapter 1
Afterwards I got min 1 star in each level except one in chapter 1 -> I was able to play chapter 2
Maybe it’s a bug but there seems to be a difference between completing a level with 1 star and without a star.
I wouldn’t rule the possibility out :persecutioncomplex:
It’s not something I’ve seen or have had anyone else report, but I’ll look into reproducing it and see if I can get to the bottom of it.
Sorry if it made it less enjoyable to play the game for you, and thanks for reporting it.
As compensation I’ll let you feast your eyes on the level-pick screen for the Time Trials that I am adding to the game, which is currently work in progress.
Again, thanks for commenting, I appreciate all the feedback I can get so I’m always happy when someone takes the time to tell me something (even if it is that they had to replay all of chapter one because of a bug ::))
Time-trials are done!
Well, at least three levels, each backed by it’s own global leaderboard for those not content to try to beat only their own best time.