Horde 8-Bit Waves Of Death! - [WIP UPDATED JUNE 26 2013]

This is bigger than 8*8, yet still retro, is it not?

Retro, au contraire to popular belief, does not equal low-res. It is a style of using that low-res to make nice looking things. Now-a-days, when we see “retro” games, they usually aren’t, simply because they use a much more modernized way (and much more efficient way) of using pixel art. Making pixel-art these days takes quite some skill to replicate that of days now gone.

They would pack as much detail into the tiny spaces that they had available to them. And this ‘space’ meant more than the size they had to conform to. Artists of the “retro” era were also limited in their colours. So if you really want to retro-ize your game’s art style, I would start by increasing your texture size, and limiting yourself a small amount of colours for your entire game.

If you want some tips on using a colour palette, I would look at this link.

Haha, nothing wrong with 8x8 textures. Another thing I would add, is if you are trying to make a dark atmosphere, add some (what I call) ‘lazy lighting’ to it.

Basically, you would take an image with a ‘vignette’ effect, something like this:

Then draw it over everything that’s happening in-game, except for the GUI. It would have a result similar to this:

Hope that helped :slight_smile:

  • Kris

You mean sepia? I think it looks interesting, but maybe have it blended in with the color, not 100% full on; starts to reduce contrast making it harder to distinguish what’s going on.

Blend with some white noise.
Blend with a sepia/greyscale tone, but so the colours appear dull.

Woah, that looks really good! You should also add some sort of flashlight to the player’s sprite, to give the vignette effect a good purpose of being there.

Also, to HeroesGraveDev, is this what you are talking about? I probably added too much noise, but you get the essential idea.

I play piano and sax, I’d be happy to make music for the game :slight_smile:

@kpars: It can’t have been that long ago - The emerald block is quite a recent addition. (Depending on your idea of recent)

By a while back, I mean February, or some time in there. It obviously was past 1.5, as the redstone block is there.

I might be completely wrong, but I think 1.3 came out about august, or sometime in there. Anyways, I looked on my computer, and apparently this screen-shot was taken on 3/12/13.

I guess I’ve barely played for a year and a half…

I though they were quite recent.

Well, I’ve been playing for about 3 years now, so every update feels old to me :frowning:

AHEM AHEM AHEEEEEM

There’s a topic to get back to.

Why doesn’t light center properly? It looks weird o-o

Instead of having the white noise there, you COULD do something and make the screen go staticy for a second once the player is hit, or something like that.

ya sure what do you need @ git

All of this git talk… I don’t git it.

Use subversion instead of git, much easyer :slight_smile:

Git is super easy to use :cranky: eclipse even comes with egit…

Are you using a GitHub application or shell? If using application, please state which OS you are on.

humorus ;D