Heya!

Hi there :slight_smile: Wanted to introduce myself before doing anything else ;D

For starters, I’ve been acquainted with programming for a long time. I started out with Pascal when I was around 11, making some simple DOS programs, and then, later on, moved to Java when I was in upper elementary school (around 14 years of age then). I’ve tried many programming languages since, but Java has still stuck to its guns with me (even now when I am 17). I also like maths, bicycling, and playing LBP 2 (making all sorts of clattering contraptions and gadgets there :D).

I’d rank myself as something between beginner and intermediate in Java. I’ve done lots of small scripting in Java (file sorting, math statistics, automatic link generation, etcetc), and I have mucked with some… ahem. unofficial MMORPG servers (teaching people to code security-minded… by demonstration :wink: - also learned something about networking, threading, and server design).

Until recently, I did not know of a community where I could learn more about Java, especially about game programming, which has always been a bit of a mystery for me… I think I would probably enjoy that as a hobby, and because of that, I thought I could join here to learn more, and participate in the community.

Thanks :slight_smile:

Welcome. This site has a lot of good resources. Something you will want to look into is Slick2D and LWJGL. Excellent libraries for using OpenGL.

Welcome to JGO! For a 17 year old, you sure do have quite a lot of experience :slight_smile:

Welcome.
There are lots of good ideas and examples floating around in here to get you started on Java or Android game development.

Im also for learning here. Have to dig into LWJGL a bit.

Welcome, JGO is a wonderful place to roam. I’m sure you’ll love it.

~Shazer2 :slight_smile:

Welcome and have fun!~

Welcome OrwellianStuff. Which APIs do you use for networking? KryoNet? RMI? Apache Mina? JGN? plain sockets?

There are some resources here about JogAmp (JOGL, JOCL and JOAL), an excellent set of bindings for OpenGL, OpenCL and OpenAL ;D

Thanks to all of you for your responses :slight_smile:

I have only heard of Apache MINA, but I haven’t used it too much. I thought plain sockets w/ a thread system of my own creation is far more lightweight (and easier to understand :)), and so far it has been.