I’ve been recently exploring the world of vectors to see how they can make life easier when it comes to games programming. I was wondring how they would be put into pratical use, if i was to use a voxel render (like minecraft) would it be easier to use a vector for each cube or each face when it comes to lighting aswell.
I’m yet to truely explore vectors in pratical use, so my question is really, how would you use vectors in daily game programming of many game styles.
Thank you, in advance for any help