Hi all
I have built some terrains using corel bryce - and I have loaded the terrain into my scene - my problem is i’m not sure how to implement floor collision detection
I know about setting up a bounding sphere and using collision rays for my avatar - but im not sure how to detect where my rays or sphere cross the vertices of my terrain - as the terrain is a loaded object and i don’t have a handle on it.
Anybody help??
Thank you
rmdire