Help us try our new game!

Hello!

We are three friends who have developed our own game for mobile phones. Now we would like to spread the word and get some people to try it and tell us what they think. The game is written in J2ME and includes a lot of content which means that the game requires a decently new phone. The game is optimized for 176x220 screens but also works very well on larger screens.

The game is a strategy/roleplaying game where the player explores the world of Evergreen and meets both friendly character who may be willing to join the party, and enemies who they have to fight against.

We think the game is a lot of fun, and hope more people will enjoy it too. The game can be found here:
http://www.shadowsoverevergreen.com

Thanks!

I tried to launch it on my machine, but…


5/15/08 8:59:43 AM [0x0-0xdffdff].com.apple.JarLauncher[23358] Failed to load Main-Class manifest attribute from 

Hi

I downloaded the full version onto my Sony Ericsson P990. A few quick things about that phone: it has a 240x320 touchscreen, it has a qwerty keyboard (I removed the numpad) but the keyboard has arrow keys. This is probably not a phone you targeted the game, but anyways.

I didn’t play this too long though, I have to study a lot right now. First up, the problems/errors:

The menu system in the game is the only visual thing broken on my phone. The scroll (at a smaller resolution than my screen) gets centered but the bottom bar goes all the way to the bottom so there’s a lot of white. But the menu works fine. The battles and the main map are stretched to the full screen. The P990 does some automatic scaling of the canvas.

When I die after a battle and I load a game then the map cursor keeps on going up and I cannot stop this without exiting the game.

The map music played when I started but once the ghost finished talking to me the music stopped and never played again. The fighting sounds seem a bit delayed, I’d hit and a little while later the sounds would play. But this might be an issue with my phone because it doesn’t like to have lots of music in J2me games, so I turned all music/sounds off.

The arrow gets shot from my waist and not from the bow (this could be due to the canvas scaling).

The stats/skills selection scroll overlaps the word “intelligence” with the number, but this is probably because the phone uses different font sizes.

It seemed that I got a lot more experience when I played as the archer than when I played as the fighter. I was battling mostly those little black things.

Now onto some suggestions:
If the menus allowed wrapped scrolling it would make life a bit easier.
The map guy can walk a bit faster (and the overall pace of the game could be faster, but this might again be because of my phone)
If you could maybe get touchscreen to work for moving on the map and battles then it would be really great.

And now the praises:
The game looks pretty good. The walking animations are great.
The different clothes for the different classes are a nice touch. But what’s up with the red hair guy in the shorts? Maybe you could make the map guy look a bit like my actual character?

But overall I quite enjoyed this game. It seems as if you put quite a lot of effort into this game. How long have you worked on this?

Keep up the good work.

I had a look at your forum and saw that you already know about the P990 issues, so just ignore those parts.