Help on DEBUG ode

I have been trying to get ode into debug mode but as far as I can tell I have failed. I dunno how I know if its in debug.
I ran the make-gcc file in odejava/compile after changing the user-settings file. The make seems to run ok, a libodejava.so appears anyhow and I copy that into the odejava/lib/linux directory. Everything starts running again. But no external signs that anything is running differently.
Any ideas?

Well I dunno whether I am in debug mode or not but my collisions have started working since I changed from bulkContact to normal Contact. Though I did try that earlier before I remade my libodejava. So God knows

any reson not to use the precompiled debug binaries - https://odejava.dev.java.net/servlets/ProjectDocumentList?folderID=1571&expandFolder=1571&folderID=1570 ?

With debug mode you get messages such as this:
“ODE Message 2: inertia must be positive definite in dBodySetMass()”

At least you do in OS X. You only get a message if you do something wrong however - not if everything is fine. There’s no “easy” way to tell.

Sometimes the messages are very important and useful, sometimes I have no idea what they mean and they don’t seem to change much.

Will.

Precompiled binaries!
Damn, Oh well. At least I think I can now totally build the project from source up.
Cheers for the help

heh, probably need to advertise those more, I guess you missed the thread :slight_smile:

But it is definitally good knowing how to compile the project from scratch.

Will.