Help Needed With a Collision Detection

I have created a Java Game Engine with the help of a few Tutorials and I have created a tiled world that works fine. Along with a movable player but when I try to add Collision detection the player will get stuck next to the closest solid block or never get stop by the solid block. so if anyone is willing to help please send me an email at LoneHatStudios@gmail.com

It would help to know more about how your engine works.
Some code examples would be nice too.
Otherwise how are we suppose to know what’s going on? ???

I believe you should post your engine code, especially collision part.
And sounds rude but no one would answer through email. Here we can get +1 post stat, email just gets us more clicks.

I recommend JBullet it is a Java port of the Bullet physics engine, which is really good. You should try it.