My quest is simple: draw a textured sphere representing earth using JOGL.
After getting NetBeans 6.5 and JOGL to work in my Ubuntu 9.04 I started porting this C++ code to JOGL.
Thanks to google and freenode#java, here I am:
http://img37.imageshack.us/img37/851/001aftersomejavaproblem.th.png
Its a bit weird. I need to figure why the globe is messed up. I’m pretty sure has to do with math part of the code.
You can download current code here (netbeans project).
Help appreciated.