Hello, I have a toy example very like the SworldWorld program ‘working’ - the server runs fine, and clients programs connect when both are run on the same machine. Recently I got my friend to try and connect from their machine, but the program would close seconds after starting and no user/password box would ever pop up. I thought that this would be due to firewalls or something. But:
I have disabled my firewall, and even a client on the same LAN can’t connect! I know it is not a port issue since I can reach, say, a web server running on the same port I run the game server on.
Am I doing something really stupid?
Thanks for any help
Greg Scott