Hello to all!

Hello all! I’m definately a newless clubie here, so I need some advice!

I’m looking to build a tile-based rpg for the web as a way to help myself learn more advanced Java concepts. My first step is to learn the best way to create the map framework and move something simple, like a dot around a grid. I’m just concentratng on the programming and letting others take care of the maps, because I aim to do this right!

Can I get some advice on where to start?

Thanks in advance!

Mike

An RPG is definitely an advanced programming concept. I advise you to try some of the tutorials talked about on several of the recent posts. Make a simple game. If you want to move a dot around a grid, try Pacman or Pong. Once you can do that, you’ll have the game framework in your head. You don’t want to have to worry about that when you’re making a complicated game. After that, outline all of the features you’re going to have in your game and how they should all interact. Essentially you’ll want to be able to describe the programming structure of your game in a general way before you set out to make it happen. For an RPG it’s important to have things well planned. Until you can do AT LEAST a basic game like Pong, you won’t have the insight to organize all that before you code it.

Excellent! Thanks. I’ll look around a bit.