You have a project that you loved to work on, and you have posted relevant information about the goals and plans for it at a community site (forums, Reddit, gatherings, etc.). But for some reason, you’re not getting enough publicity that you expected it to be.
There will be a few people who are willing to playtest your creation, and they will continue to playtest the more updates you contributed to the project. You continued to update the project until it’s fully complete, but there’s still little publicity about it.
You tried to increase publicity at other community sites, but that didn’t help. You tried to ask for volunteers to help maintain the project, but no one agrees to it (or don’t have time for it). What’s next?
I’m asking because I wanted to know how experienced developers handle such situations. Do they just shrug it off, and move on? Do they feel like they have a hole in their mind, being bothered about such things? Do you ever feel like wanting to collaborate with someone else at one point during the development phase of the project? Are they still happy about the project, even if it never get any traction?
Unrelated, do juniors ever ask their seniors of their experiences? I felt like I’m a junior asking strangers for experiences… Maybe this is how we explore in our real life adventures.