This idea is for relatively small areas to be drawn since it entails drawing to offscreen portions which is normally very frowned upon. However it might have its uses.
The idea is to draw offscreen everything you need drawn say a background and character able to move freely changing its x and y coordinate. Then instead of a camera entity copy the immediate area around the character or scene you want displayed to the immediate clipping area repeatedly.
I still havnt tried this but plan too soon. Any thoughts on how effective or ineffective it will be. Keep in mind this is inteded for relatively small spacesso it hopefully wont be too straining
Im currently searching the forums for many ideas on creating a simple system using only tools already built into java. If this fails im thinking of creating a system of using camera coordinates as an offset for everything that is drawn. Any suggestions or advice is welcome, except for the graphics.translate() I tried using this and it was madness.