I’m seriously thinking about going back to C, after all I found out that it is so much easier to develop portable OpenGL programs with C without all the boundaries set up. This is not because some faggot at gamedev.net told me that java sux omg omg noob.
Java is great and all, and I’m never going to forget it. Perhaps I will still write tools with Java, but I think C is just the right tool for what I’m doing. It wasn’t the speed issue nor the inefficiency of java. It was more the reason that Java doesn’t have direct OpenGL support and access to the hardware, which is quite useful. And the fact that I’m huge fan of parsimony and accessing OpenGL through LWJGL was quite pointless.
C++ is just a huge mess, so I’ll continue with good old C. As I write this I’m firing up Watcom C/C++ 11c. I will definately miss Java.
I won’t be leave these boards, though. This is one of the best overall sources for hobbyist game development. I’ll just stay as an observer.