We are developing a GIS related application requring the usage of Satellite Imagery. We have purchased 10m , 20m, and 30m resolution imagery respectively. Each image representing an area of 10 x 10 kms. (The files are of pixel sizes 256 x 256, 512 x 512 and 1024 x 1024 respectively)
The problem is that as our area of interest is around 3 degress by 3 degress (latitude and longitude). So, it requires more than 300 satellite images to cover.
We know that textures should be of the power of 2 for optimum loading… What we are inticipating that we might be requiring dynamic loading of the imagery or some better mechanism to work with so that only the area of our interest is visible to us… we are currently using the standard mechanism of Texture loading…
What about the usuage of www.java3d.org related api functionality of dynamic texture loading ???
Any help
Regards
Hammad