Handling Blocks & Entities Separately..

Hi there,

I’m looking for a better way to handle blocks and entities separately. I use a handler system which goes through a linked list of objects and ticks each one separately. I don’t know, but when many blocks are rendered on screen it becomes laggy. What is a better method of level design. (Yes, I’ve been recommended tiled and libgdx, I’m learning, but in the mean time I need something for straight java).

Thanks!

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