The following are pics of he Magicosm GUI using Xith3D’s userinterface system. The UI is rendered inside the 3d world and therefore will work in full screen mode and (eventually) on consoles. The swing components are skinned with our own XML skin system. The XML definition and the related images are stored in a jar file. User’s can switch skins and can create their own skins if they want. We are hopefull that players will create and donate different skins to the Magicosm community.
We will be going into Beta soon. We anticipate a fairly painful beginning to beta and will be looking for people who are very tolerant of bugs and are willing to provide good feedback. I am hoping some of you will be interested in this in the interest of helping a fellow Xith3D application to be successful.