Coo, I’ll take a look at this asap. Are you sure it wasn’t just a one off occurance? I know you probably checked this already but the screen transitions have been that way for so long it seems odd…
For those keeping track I’ve had a bit of trouble keeping up motivation. However, I now have 2 feature additions and whole bunch of “real” levels (40 in total) to design.
Oh and I keep forgetting to contact Chaz about doing some graphics for me… doh!.
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Does anyone have any opinions on whether the game is now feature/enemy rich enough now?
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Does the game now play as you’d expect?
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Is the game enjoyable/addictive/fun? I’ve been playing it so long now those words have lost all meaning for me.
Thanks for the valuable feedback so far, with luck the demo version should be complete in a few weeks and full/demo version available a month or so after that.
Kev