I have this amazing game concept that I feel will be very fun and a good learning experience. However, through my google searches the best learning resources I found were source code of the nehe tutorials. Are there any tutorials out there that are not just source code?
Ok so through some research I found out you just need to learn to create the window then the rest is pure opengl. With that in mind I own the red book 4th edition which covers opengl 1.4 is this good enough or do I need to go buy a new one :S
You might not like the thought, but… have you considered starting small, like pacman or tetris?
Those are hard enough to start with, and you’ll learn valuable lessons in gamedesign
I never said the concept was huge lol. Just fun. :’( you ignored my question lol
I said it, because you mentioned OpenGL, which is quite a bit more complex than say… Java 2D.
Anyway, the RedBook is freely available online, and version 1.4 is just fine.
I can say I have already developed some small games using C++ and SDL. So no worries and the game I want to do with opengl is very simplistic and small to start with.