Would LWJGL be any good for 2D games(without using Slick), I know that it’s used for 3D games mostly. I ask this because I got sort of familiar with how it works over some amount of time and want to try and make a 2D game. Would I be better off using something like Java’s default libraries with BufferedImage and AWT.
I use lwjgl for 2d games, as does Slick. Most games using libgdx are 2D as well. It’s tons faster than Java2D.
I really do recommend using Slick or LibGDX if you’re starting out.
Alright, sounds good. I’ll look into LibGDX too.