Hey all, I’m trying to RTFM on something, but not sure where in the manual to look, lol.
I’m trying to implement a very simple LOD on bezier or parametric curves, where the number of divisions is sub-pixel. I figured a simple way might be to define that in terms of distance in screen space. But, how does one project form a world coordinate to a screen coordinate?
Is gluUnProject() what i’m looking for? i was reading the man page and wasn’t quite clear. if this is the tool i need, i can investigate further on my own, but wanted to know if this is what i’m looking for.
thanks