Hi everybody,
I’m new at this forum and new to JOGL. I have alot expirance with OpenGL and c++. At this moment i try to find my way inJOGL. I have read te doc and realize that the function glutbitmapString in JOGL is not the same as renderBitmapString. I try to put some bitmaptext next to my 3D box but i mist some arg in the function glutbitmapString .
i Normally do :
setOrthographicProjection();
glPushMatrix();
glLoadIdentity();
glColor3f(1.0f,1.0f,1.0f);
renderBitmapString(30,15,(void *)font,“blabla” );
i try to do the same trick in JOGL but i mist the coordinate :-[
my Java code:
gl.glColor3f(1.0f,1.0f,1.0f);
glut.glutBitmapString(GLUT.BITMAP_HELVETICA_18,ik);
What do i do wrong?
thank in advance,
evl_one