Hi, I would like to make a GLSL shader effect that changes this:
http://gyazo.com/48566da88d4c7afa139815a1e025d39d
to this:
http://gyazo.com/6ad524a32c200fa2a46ef1b9d1c19164
this was done using a very very strong motion blur which makes the game unplayable (moving the mouse distorts everything)
I have followed some GLSL shader tutorials and I understand the basics of using textures etc. I just can’t figure out how to make this cool dirty, contrasted effect. I can make a blur effect, but it just makes you dizzy and doesn’t look good at all. What I am aiming for is something that is still “sharp” but at the same time has this contrast and blur effect.
Can anyone give me some ideas?
Thanks,
roland