Hi,
I’m having some trouble with picking. Not sure if it is related to Xith or jogl.
Here’s what I get when picking the terrain of my scene:
Init GL is net.java.games.jogl.impl.windows.WindowsGLImpl
OpenGL Renderer = GeForce3/AGP/SSE2
OpenGL Version = 1.5.0
OpenGL Vendor = NVIDIA Corporation
OpenGL Extensions = GL_ARB_depth_texture ...
No Fragment Program support, skipping
Picking at 267, 213
java.lang.UnsatisfiedLinkError: glSelectBuffer
at net.java.games.jogl.impl.windows.WindowsGLImpl.glSelectBuffer(Native Method)
at com.xith3d.render.jogl.CanvasPeerImpl.renderStart(CanvasPeerImpl.java:361)
at com.xith3d.render.jogl.CanvasPeerImpl.display(CanvasPeerImpl.java:891)
at net.java.games.jogl.impl.GLDrawableHelper.display(GLDrawableHelper.java:74)
at net.java.games.jogl.GLCanvas$DisplayAction.run(GLCanvas.java:194)
at net.java.games.jogl.impl.GLContext.invokeGL(GLContext.java:192)
at net.java.games.jogl.GLCanvas.displayImpl(GLCanvas.java:182)
at net.java.games.jogl.GLCanvas.display(GLCanvas.java:82)
at com.xith3d.render.jogl.CanvasPeerImpl.render(CanvasPeerImpl.java:1007)
Whats strange is, that picking works (in the same app) on a Radeon 7500 (Catalyst 4.6) but not on my good old GeForce 3 (Driver 56.72)!
Any ideas why this happens and how I can fix it?