This method still shows up in my code completion window, but seems to only work when I use the version that takes a FloatBuffer. Is this the case?
Thanks
This method still shows up in my code completion window, but seems to only work when I use the version that takes a FloatBuffer. Is this the case?
Thanks
It’s still there. The signature for glNormal3fv taking a float[] however has changed from older JOGL builds and now takes an integer offset argument into the float[] argument.