Hello. I have tested the performance of GJPanel and JGears had about 110 FPS where Gears without GLPanel had about 150 FPS. My question is if it currently uses BufferedImage or some other intermediate image?
I would want to render GLJPanel into a buffered image, should I use FBO or is there a faster way if I use GLJPanel? If yes, how to do it?
Thanks,
Artur