GLFW4J is an open source wrapper for the LWJGL-GLFW bindings. It’s built around the goals of being easy to use and intuitive to learn, and also offering as many native GLFW features as possible.
Take a look at it on GitHub: https://github.com/DesertCookie/GLFW4J.
The current feature set includes:
- Creating and manipulating multiple GLFW windows
- Handling per-window mouse and keyboard input
- Listening for input events
Planned features include:
- Controller/Joystick and clipboard input
- Listening for window events