gl4java to show Chinese font

I’a newer ,could you someone can give me some advices or references to show chinese fonts with using gl4java?
well in gl4java,showing fonts can only use class “GLUTFuncLightImplWithFonts” and “GLF”,but they just print english,not support chinese
i’ve no idea about showing chinese fonts, can someone any advice or references?

Showing text in OpenGL basically comes down to binding a texture with the characters and then rendering a quad per character with suitable texture coordinates. GLUT provides a few convenience fonts for English, but for Chinese you’ll have to make your own textures. If you’re using a graphics library on top of OpenGL it may handle the process of rendering them for you.

Slick has UnicodeFont which can render Unicode by caching glyphs to a backing texture on the fly.

thanks a lot , but could you introduce me any examples or references please,so gratitude…

this…not really understand. You mean i can use Class UnicodeFont to render my text?oh thanks!

Yes, check out Slick:
http://slick.cokeandcode.com/
This class renders Unicode TTFs in OpenGL:
https://bob.newdawnsoftware.com/repos/slick/trunk/Slick/src/org/newdawn/slick/UnicodeFont.java