with 1.1b07 (? – november 21 timestamp) I’m seeing problems with rectangular textures.
(edit: never mind, the mac is working fine)
but on XP SP2 on an NV5600, texturing a 1x1 test image is totally nuked when I try this texture target. I also tried _ARB and _NV, but still texturing is totally disabled. (The same code works fine with regular GL_TEXTURE_2D).
? Anybody else seeing this?