GL_TEXTURE_RECTANGLE_EXT issue

with 1.1b07 (? – november 21 timestamp) I’m seeing problems with rectangular textures.

(edit: never mind, the mac is working fine)

but on XP SP2 on an NV5600, texturing a 1x1 test image is totally nuked when I try this texture target. I also tried _ARB and _NV, but still texturing is totally disabled. (The same code works fine with regular GL_TEXTURE_2D).

? Anybody else seeing this?

I have never had a problem using it.

sorry folks, I was a bloomin’ idiot to assume XP SP2 would ship with a working 1.4 GL core. none of the NVIDIA SDK examples run! d’oh!