hello
i load 3d models into
…
FloatBuffer ob_v = BufferUtil.newFloatBuffer(meme24);
FloatBuffer ob_c = BufferUtil.newFloatBuffer(meme24);
FloatBuffer ob_t = BufferUtil.newFloatBuffer(meme24);
FloatBuffer ob_n = BufferUtil.newFloatBuffer(meme24);
IntBuffer ob_indices = BufferUtil.newIntBuffer(meme2*6);
and draw the first one with
gl.glDrawElements(GL.GL_TRIANGLES, counter , GL.GL_UNSIGNED_INT, ob_indices);
thats perfect but my question is
can i change the start offset of the ob_indices at the DrawElements?
at moment they start by indices position 0 -> -> counter,
i want for example Indices position 20 -> -> 20+counter
did i need another command for this?