Hi all, hi Ken
I get a GLException (Unable to set pixel format 3 for device context) in my app, apparently only on ATI video cards (tested on mobility radeon 9000), and in dual display mode (single display works fine).
Seems like a driver issue to me, but upgrading the drivers did not solve anything. I was also expecting that jogl beta 3 could make a difference, but the problem remains.
Do you concur it’s on ATI’s OpenGl side or is there a workaround I could try ? (I’ve tried some command line properties such as ati workaround etc)
PS : the exception —>
Exception in thread “AWT-EventQueue-0” javax.media.opengl.GLException:
Unable to set pixel format 3 for device context 0xffffffffde010cf1:
error code 0
at
com.sun.opengl.impl.windows.WindowsGLDrawable.choosePixelFormat(WindowsGLDrawable.java:281)
at
com.sun.opengl.impl.windows.WindowsOnscreenGLDrawable.lockSurface(WindowsOnscreenGLDrawable.java:197)
at
com.sun.opengl.impl.windows.WindowsOnscreenGLContext.makeCurrentImpl(WindowsOnscreenGLContext.java:58)
at com.sun.opengl.impl.GLContextImpl.makeCurrent(GLContextImpl.java:87)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:117)
at
javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:239)
…