I am using gif animations in my game, for some
reason they suck they slow down my game alot.
I am not using gif individual images then animating them(should I be?).
What is the best graphics format to use for JAVA games?
Are JPEG’s able to have transperancy?
Is there a way to have JAVA set a transperancy color for the images?
Will more images slow down my game?(so, less tiles and more objects drawn to the background bitmap)
I am using a 64 x 128 gif character, if it helps and
64 x 64 tiles.
800 x 600 16bit 60hz