How would you do something like,
float[] proj;
float[] modl;
glGetFloatv( GL_PROJECTION_MATRIX, proj );
glGetFloatv( GL_MODELVIEW_MATRIX, modl );
Thanks! 
How would you do something like,
float[] proj;
float[] modl;
glGetFloatv( GL_PROJECTION_MATRIX, proj );
glGetFloatv( GL_MODELVIEW_MATRIX, modl );
Thanks! 
Sorry guys, im a dork. 
Should have seen 'View Frustum Culling for LWJGL and GL4Java" post.
Answers my question perfect! 